Pricing
Per active minute.
Nothing else.
The clock runs while a session is connected and doing work, and stops when you disconnect. No seats, no monthly minimum, no charge for a browser sitting idle.
| Class | Hardware | vCPU | Memory | Per hour | Per minute |
|---|---|---|---|---|---|
| macOSflagship | Apple M2, Metal GPU | 2 | 1.5 GB | $0.40 | $0.0067 |
| Performance | Linux, headful Chrome | 3 | 6 GB | $0.12 | $0.0020 |
| Standard | Linux, headful Chrome | 1 | 2 GB | $0.05 | $0.0008 |
| Nano | Linux, headful Chrome | 0.5 | 1 GB | $0.03 | $0.0005 |
Every class runs real Chrome, headful. The macOS class adds the hardware fingerprint. New accounts start with $2 of credit — five hours on Apple Silicon.
How billing works
You pay for work, not for waiting.
The clock is connection-gated
Billing starts when a client actually connects to the session and stops when it disconnects. A session that is provisioned but unused does not bill.
Prepaid credit
You top up a balance and sessions draw it down. There is no invoice surprise at the end of the month, and no auto-charge you have to notice.
Three timeouts you control
Hard lifetime, idle timeout and keep-alive after disconnect. A forgotten session closes itself instead of quietly billing all weekend.
Concurrency
Every plan has a cap on simultaneous sessions, and the Apple Silicon class has a tighter one because each session is a real slice of a real Mac. If you need more, ask — raising a limit is an admin action, not a sales cycle.
Point your existing code at a real Mac.
Sign up, take the $2 of trial credit and run a session — five hours on Apple Silicon, enough to check the fingerprint against whatever has been blocking you.